As I gear up to conclude my Delta Green campaign, the last few scenarios feature Elder Things, protomatter, Mi-Go, and flying saucers powered by arctic Nazis. So I’m very interested in cold weather maps of all types, and Battlemap: Tundra by Christian Hollnbucher seemed like the perfect setting for an outdoor conflict.
What you see is what you get – a tundra landscape with the occasional conifer divided into six segments. To be more precise, you get precisely one scene – there’s no interchangeable features here because the tiles bisect the trees. Given that this is a tundra, the trees could have been placed pretty much anywhere, but there are four instances where the trees overlap into the adjacent tile. So this is really one big map with no ability to shuffle the terrain; then again, for a little over a buck you can’t expect too much.
There’s an isometric picture of the map, but that’s only for display purposes. The terrain is blue and white, with the occasional bright green conifer. The conifers have no snow on them, but they’re detailed enough that you can see every needle. The shadows are stark black, with the sun setting or rising in the top right corner of the map. A river two squares wide runs through the map, which limits the utility somewhat.
This map is useful for a conflict in tundra terrain that features trees and a river, but that’s all it is, so check the preview before you buy it. I will likely use it for a confrontation between a shoggoth and the fleeing PCs, as the terrain is interesting enough to make a fight on the otherwise featureless tundra interesting.
You can purchase this product at DriveThruRPG.